Sunday 9 November 2008

Futurama: Bender's Game



And so to the third of four Futurama "films", Bender's Game. As previously stated the main problem with Bender's Big Score and The Beast With A Billion Backs was that they felt episodic, mostly due to the fact that they really were four episodes each stuck together. As much as there's a common story running through them, the structure dipped and peaked as the episodes changed. Bender's Game goes a long way to fixing this, but still not completely.

Bender's Game is Futurama's stab at the fantasy genre adopting Dungeons And Dragons and Lord Of The Rings as its basis. What would be the last two episodes take place in a fantasy world and run like a full forty-five minute episode. What would be episode two leads up to how they get there. The wrangle comes with the first segment. It introduces some stuff integral to the plot but then takes what seems a pointless detour when the crew take part in a Demolition Derby. It feels a little unnecessary even if it does lead to a few things that kind of pay off, such as Leela's electro-shock collar, setting up her abhorrence of the violent being she becomes in the fantasy world.

I could go on, but Bender's Game is funny as hell, still as flawed as the other two Futurama "movies", and more than likely won't win any new converts. If you love Futurama then you know this is for you. If you don't, well it isn't.

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